Hatsune Miku baila con Kinect!

El domingo pasado, Yu Higuchi, el desarrollador tras el programa MikuMikuDance (que permite crear videos de baile con Hatsune Miku) publicó un video donde demuestra una captura de movimiento en tiempo real usando el Kinect de xbox 360.

Microsoft lanzó Kinect el mes pasado y ha sido bastante abierto para dejar que programadores independientes desarrollen software para el dispositivo y lo carguen a través del puerto USB.

El programa en acción:

El lunes de la semana pasada ya habían publicado un adelanto de este video pero que solo funcionaba con la parte superior del cuerpo, en el nuevo video muestran movimiento del cuerpo entero.

via ANN

¿Cuanto tiempo pasará para que empiecen a hacer videos que poco tengan que ver con baile con este upgrade del programa y kinect?

Interest: Miku Dances with Real-Time Motion Capture via Kinect

posted on 2010-12-19 18:17 EST

Full-body dancing demonstrated with MikuMikuDance; software now available

Daily Video: Yū Higuchi, the developer of the MikuMikuDance program that enables users to create dancing videos of Hatsune Miku, posted a video on Sunday to demonstrate real-time motion capture of dancing via the Kinect sensor. Microsoft released Kinect last month as an add-on to its Xbox 360 console to support 3D motion-sensing in games. However, independent programmers soon developed driver software to allow personal computers to connect to the Kinect sensor through the USB port. Crypton Future Media originally created the virtual idol Hatsune Miku to launch its line of Vocaloid vocal song synthesis software.

Last Monday, Higuchi posted a video test of his MikuMikuDance program accepting real-time motion capture data from Kinect, but that earlier test only worked on the upper body. In Sunday’s new video, Higuchi demonstrated full-body motion capture to control Miku’s dancing. In addition, Higuchi now offers the driver for the Kinect support in his free MikuMikuDance program. MikuMikuDance not only creates dancing videos of Miku, but also of other characters with 3D modeling data.

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